We are here today with an article on Stellaris – How to translate any mod guide. Find out exactly how you can translate mod guides with Stellaris. Stellaris modders are lucky as well, with over 20,000 options available right now for those who want to experiment.
It’s still a significant amount of mods, even though this is far less than Skyrim’s. For those without much experience, however, starting a game mod can be a little scary because there are so many options available. Installing the best mods in your game is demonstrated in this guide for players.
About Translating Any Mod Guide:
While game mods are available on many different websites, one benefit of using Steam to play Stellaris is that all of them can be downloaded and installed directly from the Steam app. To access the workshop, the player only needs to go to Stellaris’ page and select the tab. They can then look through every mod that is currently available for the game from that point on.
After clicking on each mod to view more details, the player can click the download button, which is typically located next to the “buy” button when viewing a game on Steam. To ensure that the mod is compatible with the game version they are currently using, players should read the mod description before downloading.
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How to Translate a Mod Guide with Stellaris:
Basically this software is designed specifically to support Paradox Interactive games through local processes. It can also be used to process data stored in the key format although it is the “standard” for .yml and .txt files. You won’t need to go through the process of looking for the extra lines by hand when your mod gets updated.
The user selects the folder from which the program is to locate the localization of the previous version. The program then proceeds to compare the values from the mod folder with the translated text; if there are matches, the translation is not attempted again and moves on to the next line!
Here’s what you need to do to get started. The task is to locate the installation directory of the game you want to translate. You must go through this path to the localization folder, which contains many different language folders such as Russian, English, and French.
If you are given an example and for example, the default path for Crusader Kings 3 is ../Steam/steamapps/common/Crusader Kings III/game/localization.
Once you locate the installation directory, you need to specify the location where the localization is saved. If you update the translation and you already have it from an earlier version, you must also specify the directories containing the old files. ModTranslationHelper will scan these files and use the translated lines to generate a new version
Finally you specify the translation directory, where all the files created by the program will be placed. Then you can use ModTranslationHelper to help with the translation process.
About Adding the Translation
- To begin with, access the “OrigConfig” folder found within the “Mods” directory. All of the game’s initial configuration files are included in this folder for your reference. Since the game only uses these files as a guide for modders, changing them won’t have any effect.
- However, the original language files that we can translate are precisely what we need in order to create a translation.
- Two pertinent files are available: All of the game’s text is in Text.txt, and the tutorial text is in Help.txt.
- Place both of these files in the mod directory. Now, these two files will be used in place of the originals whenever someone uses your mod in the English default language.
- Fear not—your mod will continue to function even if you unintentionally omit something or if the game updates and new texts are added.
- The game will revert to its original configuration if it cannot locate anything in the modified version.
Conclusion:
Hopefully today you have learned about Stellaris – How to translate any mod guide and also got a detailed outline on this topic with the help of our informative article.